
Creative Darts Games: Black and White
Purpose: The goal of the players is to score the most points while rolling the specified sectors. Points only count in target sectors, so arrows with sector errors are worth 0. Player ...

Creative Darts Games: Knockout
Knockout is one of the simplest games to play, but surprisingly exciting. It's a lightning-fast game where you can be the winner or the loser in seconds. KNOCKOUT RULES Knockout can be playe...

This is an exciting and dynamic darts variation that is a perfect choice for those looking to add variety to their game. Killer is a fun game that every darts fan should learn. Its specialty is ...

Creative Darts Games: Chase the Dragon
Chase the Dragon darts is a fun game where players don't have to worry about math calculations. The game only requires skill and concentration. Purpose: Players must hit triples in segments 10...

Imagine Darts and Snooker combined! This is an exciting darts game where you can experience the thrill of snooker on a traditional darts board. Here you have to focus not only on the targets, but a...

Darts Practices: Left - Right - Bull
Task description The goal is to reach predetermined points in a scoring system appropriate to your level. The first arrow must be thrown on one of the triples on the left side of the board (5,12...

Task description Bull bull bull. During the exercise, there is nothing else to do but throw the bull and collect points (bull=50 points, outside bull=25 points), but if you don't hit any in a giv...

Task description The first two arrows must be thrown at a large triple and the third must hit the bull. You must achieve 10 successful attempts to complete the task, choosing a set of conditions...

Darts Practice: Checkout Routine
Task description You have 6 arrows at your disposal to throw the targets that match your level. If you fail to solve the exit, you will fall back to the previous, or in the worst case, the start...

Darts Practice: Checkout Routine Extra
Task description You have to throw as many arrows as you can get at the exit. If you fail to solve the exit, you will fall back to the previous, or in the worst case, the starting or fixed exit ...

Darts Practice: Grouping 17-20
Task description During the exercise, the task is to roll the large single sectors from 17 to 20 without sector errors. Each large sector hit is worth 1 point. If the roll is a double, triple or...

Task description In the first round, roll at least 40. After that, in the next round, you must roll more than the value you rolled. If you succeed, in the third round, you must roll more than th...

Darts Practice: Double Trouble - Bull
Task description The exercise is identical to the DOUBLE TROUBLE exercise in every way, with the difference that the condition for arrows thrown on a double is to hit a bull, not a triple. All d...

Task description The marked outs must be thrown with 3 arrows. There is one chance for each out. If you manage to throw it, you get 50 points. If you have arrows left after the outs, you throw t...

Task description The aim of the exercise is to have two out of three arrows in the correct double. Numbers: 1-20 + bull (in case of bull, sector 25 is also accepted at a lower level) So far it's ...

Task description You have to throw 3 arrows to get a double and its replacement, so 3/2 arrows must be good. If the double can be further divided, the smaller pair must also be thrown (e.g. D8...

Darts Exercises: Round the Board
Task description An eternal classic. Your task is very simple, you have to roll for each single sector (1-20 + 25 sectors (bull counts as incorrect)), where you can consider each sector complet...

Task description You have to reach the highest possible score on each of the cricket numbers (15-20) without making a sector error. In case of a sector error, you start from zero again if you ha...

Task description The task is very simple, get out of 201 during the rounds corresponding to your level. Why is it worth doing this? Up to this point (taking into account the counting, o...

Task description Goal/task: get out of 170 using as few arrows as possible. This exercise helps a lot in developing the "what should I throw?" questions between two arrows. Counting in your head...

Task description During the exercise, your goal is to reduce your starting score (420) to 0 or below. For each double (including bullseye), you throw 3 arrows, so the exercise has a total of 21 ...

Darts Practices: 61-80 Checkout
Task description There are 3 arrows available for each landing. The task is to get from 61 to over 80 landings in a scoring system appropriate to your level. Why is it worth doing this? I...

Darts Practice: Double Trouble
Task description The point of the exercise is to show that neither a triple nor a double is enough to win. All doubles must be rolled with the available arrows (1-20 + bull) Number of arrows ava...